Here is a challenge for Young SuperKoders. Show us your Scratch Skills and develop the game as described below:
Basic steps to create a simple game in Scratch called “Catch the Falling Fruit.“
This game will teach young coders fundamental concepts such as sprite movement, collision detection, and score tracking.
Note that this is only a guide. The challenge aimed at bringing out your creative side to develop games easily
Game Title: Catch the Falling Fruit
Objective: Catch as much fruit as you can while avoiding the falling rocks.
Step 1: Setting up the Game
- Create Sprites: Add two sprites – one for the basket (the player’s character) and another for the falling fruit. Import images for these sprites.
- Design the Background: Select a backdrop for your game. It could be a garden, a park, or any other scene you like.
Step 2: Programming the Basket
- Basket Movement: Use the “when green flag clicked” block to start your script. Create a loop that continuously moves the basket left and right in response to arrow key presses.
- Add Boundaries: To prevent the basket from moving off-screen, use conditional statements to check the sprite’s x-coordinate. Make it change direction when it reaches the edge.
Step 3: Programming the Falling Fruit
- Fruit Movement: Create a new sprite for the falling fruit. Program it to appear at random x-coordinates at the top of the screen and move downward continuously.
- Random Appearance: Use random numbers to control when and where the fruit appears. Make it appear at random x-coordinates at the top of the screen.
Step 4: Collision Detection
- Detect Fruit Catching: When the fruit sprite touches the basket sprite, increment a “score” variable and remove the fruit.
- Detect Game Over: If a falling rock touches the basket sprite, end the game.
Step 5: Scoring and Game Over
- Score Display: Create a text sprite that displays the current score.
- Game Over Condition: Use conditional statements to check for the game-over condition (e.g., if a rock touches the basket). When this happens, broadcast a “game over” message.
- Game Over Screen: Create a new backdrop for the game over screen, and when the “game over” message is received, switch to this backdrop, stop all scripts, and show the final score.
Step 6: Enhancements
- Levels: To make the game more interesting, you can add levels that increase the difficulty by making the fruit fall faster or adding more rocks.
- Sound Effects: Include sound effects for catching fruit, collision with rocks, and other game events to make it more engaging.
- High Score: Keep track of the highest score achieved and display it on the game over screen.
Step 7: Sharing Your Game
Once your game is complete, you can share it with the Scratch community by clicking the “Share” button. Others can play, give feedback, and even remix your game to learn from your code.
Remember, game development is a creative process, and there are many ways to expand and improve your game as you become more experienced. This project serves as a starting point to understand the basics of game development using Scratch.
Submit your work to info@codeearly.com, the best entry would be published on this blog.
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